Showing posts with label Clint Eastwood. Show all posts
Showing posts with label Clint Eastwood. Show all posts

Saturday, September 1, 2012

Eastwood's Empty Chair Is Filled With Meaning

Clint Eastwood has directed some great movies, but who knew he was a gifted, satirical performance artist?

On the last day of the Republican National Convention, he pretended to debate President Obama, but Obama was represented on stage by an empty chair.  This was a nearly perfect visual metaphor for the entire convention -- through their various lies and misrepresentations, the convention speakers were describing an Obama that does not exist.

The distortions and deceptions told during the convention provided much fodder for The Daily Show, The Colbert Report, bloggers, fact-checkers, and news outlets.  The most startling was perhaps when the website for Fox News, where Republicans are treated rather kindly, posted Sally Kohn's "Paul Ryan's Speech in 3 Words," in which she said the "speech was an apparent attempt to set the world record for the greatest number of blatant lies and misrepresentations slipped into a single political speech."

In "Republicans vs. straw men," Salon.com writer Irin Carmon described the strange dilemma of a reporter engaging with people (speakers and convention delegates) who are opposed to positions no one holds, to policies that do not exist.

In the study of rhetoric, there is something called a "straw man" argument.  Thanks to Eastwood, I think we have a new name for this type of argument: "the empty chair."

At least this chair can talk back.
The "straw man" is an opponent of your own creation whom you argue with and easily defeat.  The straw man is your creation because you have taken your opponent's argument and misrepresented it into something your opponent has not said and does not believe.  You are no longer truly debating your opponent; you are debating an imaginary opponent.

It might as well be an empty chair.
  
 

Wednesday, May 18, 2011

Mything the Point

Some folks were upset when they learned that the U.S. Navy SEALs used "Geronimo" as the code word for Osama bin Laden during their successful raid against the Al Qaeda leader.  In "Geronimo?  Really?" I tried to describe some of the reasons that American Indians might have been disappointed in the SEALs vocabulary, even though they were glad the mission had been successful. 

Link to the original panel, May 14, 2011.
However, I also imagine some young people were puzzled about the controversy.  Names such as "Geronimo" do not resonate with them so deeply, neither as iconic hero nor as iconic enemy.  They have not been conditioned to the national mythology of "Cowboys and Indians."  This idea was depicted recently by Jeff Mallet's comic strip Frazz.

While it is never good to be ignorant of history, it can be good to abandon some of the old stories.  I think the "Cowboys and Indians" story is fading as one of the foundational myths for the United States.  Perhaps that is for the best.

What do I mean by "myth"?  Not stories about the soap opera on Mount Olympus.  I do not mean "a story that isn't true."  I mean "a story that is culturally powerful."  Whether it is true or false does not matter.  If enough people believe it is true, then it might as well be true.  If enough people identify with its characters or events, then it influences their behavior as individuals and as a group.

A myth gains its power through repetition and by evoking symbols that its audience values highly.  The power of these stories cannot be underestimated.  Nations depend upon them.  The stories shared by a population can be one of the primary connections holding the otherwise diverse people together.  A group of people who in actuality have very little in common can share a set of stories, and through this sharing they can think of themselves as similar to each other.  Two women from opposite ends of a nation can have different styles of clothing and dress, but if they grew up with the same story from childhood, they can share their identification with the story's protagonist.  This gives people who have never met an experience they have shared vicariously.

This is especially powerful if the story in question purports to be about a shared past, a history they have in common.  Richard Slotkin described it this way:  "Myth is the primary language of historical memory: a body of traditional stories that have, over time, been used to summarize the course of our collective history and to assign ideological meanings to that history."

Illegal immigrants landing at Plymouth Rock in 1620.
The story of "Cowboys and Indians" is set in the Old West (a product of American history that is largely constructed from our imaginations rather than fact), but it is truly an extension of older story: The Pilgrims arriving at Plymouth Rock.  It is the story of Europeans conquering the continent of North America.  It is the story of their defeating both the natural environment they found and the people who lived there. 

Like so many stories, this one had Good Guys and Bad Guys.  The Europeans/Cowboys were the Good Guys.  Nature/Indians were the Bad Guys.  The story did evolve, as the Indians often times were replaced with Bad Guys who were white -- bank robbers, cattle rustlers, etc.  American citizens were intended to identify with those Pilgrims and those Cowboys. 

On CBS from 1959 to 1965.
This Old West story was told obsessively, in novels, on the radio, in Hollywood films, and on television.  I grew up watching television series such as Rawhide, Bonanza, Gunsmoke -- and pre-Westerns such as Davy Crockett.  I grew up watching John Wayne in Western movies on television.  It was intended for the audience to identify with the bravery, honesty, loyalty and other good qualities of these heroes.  It was intended for the audience to not think about the people being displaced by them, the men, women, and children who had lived here for thousands of years.  Or if the audience did think of those people, American Indians were to be understood as deserving or welcoming this displacement.

Decades later, when I ask my students who has seen a Western, only a few hands are raised.  When I ask who has seen a John Wayne movie, even fewer hands go up.  Times have changed.  Those Westerns no longer form the backbone of the American mythological machinery.

I do not know what has replaced them.

One quality of national mythologies tends to be pastness.  These stories almost always involve some key moment in the nation's history.  But I do not know what moments in American history attract the collective imagination of the 18-24 population.  When I think of what stories these young people might hear and tell obsessively, the way I dreamed of being Davy Crockett -- I come up blank.

X-Men marks the spot?
The stories they seem the most attracted to involve not American history but American fantasy: superheroes and vampires.

One function of stories is to supply its audience with models and examples to be called upon later in life.  Stories provide us heroes and villains that we can use later for comparison to real-life situations.  When times get tough in the future, when today's 18-24 generation has been elected to Congress or is raising families or is otherwise calling the shots, will its members ask themselves: What would Spider-Man or Batman do?  Which one of the X-men is most like me and what would he/she have done in a situation like this?  In this dilemma, which would be the most useful: the qualities of a vampire or the qualities of a werewolf?

My hero!
Or perhaps I am thinking of the wrong type of story.  Perhaps the story they have experienced the most often is told on a PlayStation or an Xbox.  What will their narrative templates be?  With whom do they identify most?  Mario?  Luigi?  The Master Chief from Halo?

I am not trying to be flippant about the issue.  I mean, I'm not trying to be ONLY flippant.  But when I wonder what stories this generation hears the most, thinks about the most, identifies with the most, I genuinely do not have much of an answer